360 Rendering in Unreal Engine
Open-source Project Template on GitHub
VTuber Tutorials on YouTube
VTuber Studio features the vast capabilities of the Off World Live Live-Streaming Toolkit for VTubers, game streamers, and content creators.

This GitHub Repository provides streaming and capture functionalities ingame and in-editor, providing an open-source project template for users to quickly customize and package their own VTuber Studio. 
-Full-body tracking (Mediapipe): Sending MoCap to character blueprint
-Twitch Integration for In-game Interactivity: sending and receiving chat
messages, and event subscription
-OWL Capture Systems: Viewport Capture, CineCam Capture, 360 Capture
-Streaming and Media Output: Virtual Webcam, Spout/NDI Output, RTMP Streaming, Save to File
-Media Input: Screen Capture, Spout Input, NDI Input
-LiveLink and VMC support
-Example assets such as avatars (VRM, Metahuman, Daz, Mixamo), environment assets, animation retargetters, and MoCap blueprints






Developed by: Jenn Leung
Supported by: Off World Live
Additional Development by: Wesley Yuen
Visual Assets and Environments: Jasper Golding  and Natalia Podgorska